Arcadia News

 

18 December 2000:
It is time again for a new patch of Bubble Heroes!
In the
download section, you will find new archives containing new executables for both AGA and RTG versions of Bubble Heroes. They correct a major problem that SOME users (thanks Tony!!) reported (we obviously never experienced it in no one of the Amigas where we developed/tested our game): the selection of bubbles in the game is in some way broken (they got a lot of yellow bubbles and, in general, the game results to be not playable as it shoud be) due to a bad behavior of the random numbers generator. According to these users, the problem is now fixed with this patch!
Also, the new executables are slightly faster and solve some little audio problems here and there (despite we are sure you haven't noticed them ;D).

 


 

19 November 2000:
As promised, an archive containing a new RTG executable of Bubble Heroes is available in the download section of our site. The file is addressed to all the CV64+Cgfx users, however it runs on every system and probably handles the video in a better way... so we suggest to try this patch to every Amiga RTG user
who thinks the RTG version is not working properly on his system
.

 


 

13 November 2000:
Hi all!
Some users warned us that the RTG version of Bubble Heroes does not work properly under CV64 graphic boards when used in conjuction with Cyber Graphix (it seems that everything works fine with Picasso 96). So, for everyone interested,

in the download section you can now find a new lzx archive which bring you all the three RTG demos of Bubble Heroes patched to work everywhere (we hope ;D).
Sorry for the problem and enjoy the new demos.
In the next week-end, a patched RTG executable (which will also make the complete game to run under CV64+CGFX) for the commercial version of Bubble Heroes, will be available on our site.

 


 

30 September 2000:
We are still alive!!
Bubble Heroes Amiga is now 100% completed (in both AGA and RTG versions) and published by Crystal Interactive Software !!
For you, there is a new collection of Bubble Heroes demos (in RTG version) to download from our download section. We really hope that our game will get a good response from Amiga community and we hope that everyone who will play it will really enjoy!

 


 

30 December 1999:
Two new archives to download in the download section!!!
The first is a patch for all the poeple who failed to run the second demo of Bubble Heroes starting from the demo appeared in Amiga Format cover CD!
The second is the THIRD PUBLIC DEMO OF BUBBLE HEROES!
We inform you that in the first half of January 2000 we will upload the fourth and last (at least for AGA) demo of our game!
We take the chance to wish you a HAPPY NEW YEAR!!!



 

24 December 1999:
Arcadia Developments Team wish you a MERRY CHRISTMAS!!!
We also inform you that we have decided to delay the release of the third demo of Bubble Heroes a little. It will be uploaded probably next week.



 

16 December 1999:
The second public demo of Bubble Heroes is available in the download section!! This time you will have a look to the one player classic game mode. Next demo (showing the special, and totally exclusive, free-nimphs mode) will be uploaded in the middle of the next week.
A previews of Bubble Heroes is available on Amiga Active!



 

2 November 1999:
The first public demo of Bubble Heroes is available in the download section!! Take it and tell us your impressions (if you like). Also, this demo is available on the latest issue of Amiga Format! About the game development, we have totally finished the fourth (and last!) game mode of Bubble Heroes, so the game is now totally finished! Beta versions for testing have been delivered to some internal testers and, at the moment, everything seems to work well...



 

15 October 1999:
Sorry for the deley in the delivery of Bubble Heroes public demo! Some server problems did not allow us to upload it. However it will be surely online early next week.
Regarding the development status of BH, we improved the AI routines and now the computer opponents play better; three of the four game modes are totally completed (Story, Championship and Deathmatch) and today I made a lot of work on the fourth game mode that I will be able to finish before the end of the week... then, will remain to do some sound effects for the final sequence, one screen for the main intro, some betatesting and the game will be completely finished!



 

22 September 1999:
Working on Bubble Heroes AGA is at its final stages. And now that we are assembling all the sounds and graphics toghether, we are watching it growing and growing... just to give you an idea, at the moment we have 25 Mb of graphics, 40 Mb of rendered animations, about 12 Mb of sound effects and, finally, more than 400 Mb of CDDA music divided in 24 audio tracks. Surely the biggest puzzle/arcade game the Amiga ever had and probably one of the biggest in general :) The first public demo will be available in a few days.



 

20 September 1999:
Hi all! We are back from the Italian Amiga Show named "Pianeta Amiga", where we had our stand showing a playable version of Bubble Heroes. Although, IMHO, the show was not good for the Amiga (nothing to show, nothing to annunce except for the MCC that will be not produced anymore) it was a success for us. A lot of people joined our stand and we organized a Bubble Heroes championship... great fun!



 

2 July 1999:
Ok, ok... I will not promise updates in short times anymore :)
However, we are still here! Bubble Heroes development continues... the delay you noticed in the update has been motivated by the fact we added (and are adding) new features to the game, optimized certain parts, created some sort of rtg framework, studied for university exams and choosed a publisher... yes, finally, with great joy, we can annunce that Crystal Interactive Software will publish Bubble Heroes!
So, expect public demos to be released soon! You also should be able to see Bubble Heroes at World of Amiga in London! To end this update, I want to remember you that the download section is opened with mp3 samples of Bubble Heroes sound track (feedback is highly appreciated!), we have updated the game page bringing you the hardware requirements for the rtg version and, finally, that we are doing everything possible to have the game finished before the end of the summer.



 

17 March 1999:
The AGA version of Bubble Heroes is going to be finished very shortly. Over the last month we have done a lot of work in term of game testing to reach the finest playability...some work remains to be done and we are pumping our brains on our Amigas to finish the game as fast as possible. Maybe you have noticed we said "the AGA version"....that's becouse a RTG version of Bubble Heroes is under constrution!! At the moment, we are not able to tell you the features of the RTG engine and the required hardware and software in detail, but we will communicate you these informations soon. In some days we also should be able to annunce who will be the publisher for Bubble Heroes! Last but not least....the download section is opened!! You can actually get some mp3 files intended to give you an idea to what you have to expect from BH music...hope you will enjoy them!



 

5 February 1999:
Sorry for the huge amount of time passed without any trace of news, but we worked (and are still working) on Bubble Heroes heavily and we really had few time to update the site. Now we are back again, ready to bring you news more often. We start telling you that the publishers-only demo of Bubble Heroes is ready and a number of copies have been sent to producers and magazines....we really hope that soon we'll be able to tell you who will be our publisher. Stay tuned! On the development side things are getting every day near the end....the huge soundtrack of the game (composed of about 20 CD audio tracks) is almost complete and in the next few days we will start to make the final works on it (like cleaning some parts and re-mix/re-equalize where necessary). Also the sound effects and speeches are ready! The various characters of the game are finished and three of the four worlds are almost completed. At the moment we are testing Bubble Heroes and working on the remaining cut-scenes. Finally, very soon you will find some mp3 files of the soudtrack in our download section.



 

19 November 1998:
Here we are! Finally our web site is ok (even if it's not completely finished). Here you can find informations on Arcadia Developments and, most of all, on our first game: Bubble Heroes. Soon you will find playable demos to download and other stuff like mp3s from the soundtrack. So....now that the site is up we would like to hear comments from you! We are also in search of a good publisher for Bubble Heroes so.....do not hesitate to contact us by e-mail!! (you can find our e-mail in the team page). Thank you!



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